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Warning section

⚠️ Please read the Warning section below before playing or editing this level!

Level Description
A template level containing objects that are not meant to be in Level Editor, including a leftover feature from the hit game from 2023 called The Talos Principle 2!
The level also contains some base game mechanics so that you can test interactions between unusual objects.
Contents
This episode contains 2 level templates, one which has the default ground (terrain) and one that doesn’t have it where the entire level is above water.
The template level contains following items that cannot normally be accessed in the editor:
Medieval Torch (lit)
Snake Torch (lit)
Axe
Jetpack
Window Frame
NPC
“OG” laser receiver (red)
Tetromino Map
Tombstone
Tombstone (final)
Controllable player clone (from The Talos Principle 2)
How to Use
Subscribe to this workshop item
Open the Steam Library folder of the drive in which your copy of The Talos Principle: Reawakened is installed (e.g. C:\Program Files (x86)\Steam[/b1])
From that folder, open steamapps → workshop → content → 2806640 → 3436337829
Copy the following level file of your choice to your custom episode’s folder:
0.level for the template WITH the default ground
1.level for the template WITHOUT the default ground (ocean only)
Start editing the level in your custom episode!
Warning (Please read!!)
DO NOT use modded items from this level in official puzzle contests unless modded items are explicitly allowed in the rules!
Modded items in this level are not officially supported by the game developers, and any glitches from items in this level should not be reported as genuine bugs.
Some of the modded items are quite unstable and may crash the game randomly while editing the level or when restarting from checkpoint. To avoid losing your creation, SAVE OFTEN!
When editing the terrain size in level settings, make sure the level has no PLAYER (controllable clone) objects. Either copy the player object into your clipboard and remove it from the level before editing the terrain size, or paste the player object from another level after editing the terrain size. Editing the terrain size when the level has any player objects WILL crash the game.
Killing an NPC or a player clone that’s not being controlled will crash the game. Auto turrets can kill them, but mines are safe to use as they do not explode near NPCs or player clones.

 

 

Moscow Rules

During the Cold War, the CIA developed unwritten rules of engagement for their spies called The Moscow Rules. Moscow was the most dangerous and difficult destination for a spy so the spies had to have special training in clandestine operations. In his book, The Master of Disguise, Tony Mendez wrote, “Although no one had written them down, they were the precepts we all understood… By the time they got to Moscow, everyone knew these rules. They were dead simple and full of common sense…”.
Here are the Moscow Rules are given as:
  1. Assume nothing.
  2. Never go against your gut.
  3. Everyone is potentially under opposition control.
  4. Don’t look back; you are never completely alone.
  5. Go with the flow, blend in.
  6. Vary your pattern and stay within your cover.
  7. Lull them into a sense of complacency.
  8. Don’t harass the opposition.
  9. Pick the time and place for action.
  10. Keep your options open.